I'm still here
Yes, it has been a long, long time since my last post. Not much has been happening at Rusty Scalpel Games as I have been using much of my time to explore other career paths. I came up with a bunch of cool career ideas, but none have really jumped out as my life's work. So, with a new burst of inspiration, I decided to jump back into designing a game.
Analysis Paralysis
In my last blog posts, I was discussing the need for marketing research. I'm sure that if you want to be commercially successful, that's probably pretty important. For me though, I found that all the analysis brought my enthusiasm and creative efforts to a standstill. So screw all this other crap-- for now I'm going to work on the actual game.
So what's the game going to be?
I've decided it will be a role-playing game with strong historical elements, but also with a heavy dose of the supernatural. I'll announce the premise and setting at a later date...
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